EU KIDS ActEU · PROPOSAL
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Recitals

Recital 35


Recital 35

Online Games and Their Risks Unofficial title


Proposal (not yet law)

This is the text proposed by the European Commission on 17 September 2026 (COM(2026) 681 final, procedure 2026/0286(COD)). It has not been adopted and has no legal effect. The European Parliament and the Council may amend it, so the final wording and numbering may differ. Follow the procedure on EUR-Lex.

Online games can take very different forms and can be divided into categories such as action, adventure, role-playing games, strategy, sports, simulation or puzzle games and are usually played on a PC, mobile device or console. Online games can provide minors not only entertainment, but also online environments for communication and social interaction, including for minors with disabilities. Multiplayer online games enable minors to engage with other persons and to build social connections across different age groups and geographical locations. Online games can also contribute to minor´s learning of coordination, cooperation and subjects such as science, mathematics and languages. Video gaming platforms enable users to play and create their own content or games, and disseminate them to the public. Both video games and video gaming platforms may present diverse risks to minors. This was also highlighted by the Report by the Co-Chairs of the Special Panel on Child Safety Online which highlighted that video games may expose children to harmful commercial practices or dangerous contacts and age classification systems may provide orientation and insights for parents and caregivers on game ratings.